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Total war rome 2 patch
Total war rome 2 patch









total war rome 2 patch
  1. TOTAL WAR ROME 2 PATCH PATCH
  2. TOTAL WAR ROME 2 PATCH PASSWORD

  • Some missions in single player and multiplayer Campaign have been fixed and now execute correctly.
  • Fixed splitting an embedded army from a navy which sometimes caused the player to get stuck in the Prologue Campaign.
  • Fix for armies on the sea getting stuck in patrol stance in Campaign modes.
  • Fix for a bug that sometimes made it impossible to exchange units between a transported land force and another land force on the Campaign map.
  • Fix for the boarding/ramming button which showed the incorrect state in certain circumstances in battles.
  • Added icons to indicate activity in the Technology and Faction screens during a campaign.
  • Shock cavalry run speed and charge speed have been increased in battles.
  • Improved ship movement speeds in battles.
  • Encampments battles are no longer incorrectly merged with Coastal battles, which lead to forts floating in the air when a friendly navy reinforced an army in the Fortification stance.
  • Campaign AI is more likely to make a stand when defending its final settlement, but may still seek out another home, if they fear losing the final battle.
  • Improved balancing for Food and Squalor in Campaign Mode.
  • The low level casualty moral penalties have been significantly reduced in battles.
  • Reduced infantry run speed, charge speed and acceleration in battles.
  • Fix for crash that happens when AI unit triggers raise banner special ability when no human units are selected in battles.
  • Fix for a rare crash caused by animal handlers in battles.
  • Fix for a very rare crash when launching a new campaign.
  • Fixed a Multiplayer crash which happened when a client joined a lobby and was being allocated to the wrong slot.
  • total war rome 2 patch

  • Fix some crashes in multiplayer campaign mode, when one player quit the game, it would cause the other player to crash.
  • TOTAL WAR ROME 2 PATCH PASSWORD

  • Fix for crash when cancelling a game request for a password protected game whilst in a Multiplayer battle lobby.
  • Fix for a crash in 4v4 custom or multiplayer battles caused by the battle AI.
  • total war rome 2 patch

    Fix for crash when selecting Custom Battle mode after fighting several different Multiplayer battles.Crash fix for when multiple AI reinforcements arrive in a single player siege battle in Campaign mode.Some desyncronisations have been fixed in multiplayer city / port assault battles.Fix for crash caused by forming a Confederation in Campaign modes.Fix for a crash when holding the and keys down, and selecting a unit card, when no unit cards where previously selected in Campaign and Battle modes.Fix for crash loading save games that were created on the "settlement captured" screen in Campaign modes.Crash fix for when the player placed the mouse over a garrison force of a region in Campaign mode.Fixed battle crash bug caused by the default deployment placement.Improved the processing speed of the default deployment placement, reducing battle loading times on some battle maps.

    total war rome 2 patch

  • More conservative out-of-the-box graphics settings and resolution for DirectX 10 and 11 on Mobile GPUs.
  • Added earlier Multiplayer Campaign resyncronisation detection, upon loading save games which allows resyncronisation in more cases.
  • Improved compatibility for graphics cards with multiple GPUs.
  • Increased the frame rate and reduced frame stuttering in battles on certain GPUs.
  • This can be overriden, allowing the game to use system memory for graphics (VRAM) by ticking the "Unlimited video memory" option in the graphics menu.
  • A new warning message has been added to loading screen to inform the player when graphics memory is running low, and the game is downgrading the players graphics settings.
  • Fix for "Level of Detail" distances scaling incorrectly when the "Field of View" is changed which reduces the chance of the "Intelligent Zoom" key, causing "zombie like” low quality textures on unit faces in battles.
  • Pathfinding optimisation on the Campaign Map.
  • Further improvements planned for subsequent patches.
  • Improved AI recruitment decisions in Campaign modes.
  • A new "Limited" option has been added to the "Show AI Player Moves" settings in Single Player an Multiplayer Campaign modes, this enables the player to see all movement of enemy factions, all movement within the players regions, and all movement within sea that the player has ports in during the AI turns.
  • Campaign AI round time improvements (greatest effect during early game).
  • TOTAL WAR ROME 2 PATCH PATCH

    Warning: Your current Save Games will work with Patch 2, but Save Games created or overwritten in Patch 2 will be incompatible with previous versions of Total War: ROME II. Here are the patch notes for Total War: ROME II- Patch 2 (as of ):











    Total war rome 2 patch